Fortitudo is property of AceNegatov.
Therefore you must have his permission to edit, modify, or use the content of this page.

Destruction Fortitudo
Destruction Wilda
Debut {{{debut}}}
Used By Ace Phantom
Gender Male
G-Power 1000
Attribute Darkus
Weaponry Unknown
Main Adversaries {{{adversaries}}}
Main Allies Death , Venom
Close Relationships {{{close}}}
Title Destroyer

Demon of Strength

Status Deceased


Fortitudo's appearence alone is enough to scare most. His head and long horns send Bakugan running, while his size make most cower in fear. In fact, he is about three quarters the size of an average Mechtogan. His four gigantic arms can pummel just about anything and anyone in his way.

When Fortitudo walks, he leaves craters in the earth. He may be slow, but his sheer strength makes up for it. He prefers strength over strategy, unlike Ace. Fortitudo can also turn intangible. He is sure to cause destruction wherever he wanders, even if he doesn't want to.

Fortitudo's armour is made from the toughest materials. His skin seems to be slightly weaker then his armour, but still enough to take hits all day.


Fortitudo may not be the sharpest Bakugan in the world, but he still has some strategy. Though mostly, he just prefers to destroy the opposition. He is filled with courage, and will stand in the way to save others, taking hits with his tough skin and armour.


Ability CardsEdit

  • Dark Shield: Revive any fallen Bakugan. That Bakugan gets 1000 Gs, and is used as a shield, taking any abilities that decrease Fortitudo's Gs. That Bakuan is also affected by Fortitudo's Abilities. To counter this ability, the opponent must sacrifice two ability cards that will be destroyed for the remainder of the game.
  • Shadow Punch: Decreases the opponent by 200 Gs and paralyzes them for the next turn.
  • Destruction's Core: Destroys the gate card, and opponents lose 350 Gs.
  • Fate Shield: For the opponnt's next five abilities, flip a coin each ability. If tails, the ability is reflected and doubled against the opponent. If heads, it is doubled against Fortitudo. Cannot be countered.
  • Shadow Counter: Play right after losing 450 Gs in one turn. Fortitudo regains those Half those Gs and is unaffected by enemy abilities for the next enemy turn.
  • Fortified Fortress: Add 300 Gs to Fortitudo, and his allies.

Fusion Ability CardsEdit

  • Fusion Shield: Fortitudo and his allies have all ther Gs added together for the rest of the round. Any allies abilities affect all allied forces. Can only be activated once, and can't be countered.
  • Shadow Punch - Dark Copies: Play when Shadow Punch is activated. The opponent loses 100 Gs each turn for five of their turns.

Ultimate Ability CardsEdit

  • Superior Shield: Play when Fortitudo is under 1000 Gs. The opponent's next 3 abilities are useless and destroyed for the rest of the game. Add 350 Gs to Fortitudo.


Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.