Fortitudo's appearence alone is enough to scare most. His head and long horns send Bakugan running, while his size make most cower in fear. In fact, he is about three quarters the size of an average Mechtogan. His four gigantic arms can pummel just about anything and anyone in his way.
When Fortitudo walks, he leaves craters in the earth. He may be slow, but his sheer strength makes up for it. He prefers strength over strategy, unlike Ace. Fortitudo can also turn intangible. He is sure to cause destruction wherever he wanders, even if he doesn't want to.
Fortitudo's armour is made from the toughest materials. His skin seems to be slightly weaker then his armour, but still enough to take hits all day.
Fortitudo may not be the sharpest Bakugan in the world, but he still has some strategy. Though mostly, he just prefers to destroy the opposition. He is filled with courage, and will stand in the way to save others, taking hits with his tough skin and armour.
Dark Shield: Revive any fallen Bakugan. That Bakugan gets 1000 Gs, and is used as a shield, taking any abilities that decrease Fortitudo's Gs. That Bakuan is also affected by Fortitudo's Abilities. To counter this ability, the opponent must sacrifice two ability cards that will be destroyed for the remainder of the game.
Shadow Punch: Decreases the opponent by 200 Gs and paralyzes them for the next turn.
Destruction's Core: Destroys the gate card, and opponents lose 350 Gs.
Fate Shield: For the opponnt's next five abilities, flip a coin each ability. If tails, the ability is reflected and doubled against the opponent. If heads, it is doubled against Fortitudo. Cannot be countered.
Shadow Counter: Play right after losing 450 Gs in one turn. Fortitudo regains those Half those Gs and is unaffected by enemy abilities for the next enemy turn.
Fortified Fortress: Add 300 Gs to Fortitudo, and his allies.